(All art on this page was created by me. Movies require Windows Media Player 9 or above.
UNRELEASED TITLE (PSP) (Worked as Environment Lead and Concept Artist. Content is temporarily locked.)
CALL OF DUTY: ROADS TO VICTORY (PSP 2007) (I produced two levels for the CoD team while waiting for a new project.)
PIRATES OF THE CARIBBEAN: DEAD MAN'S CHEST (PSP 2006) (Worked as Senior Environment Artist. They liked it so much they made me lead!)
EVIL DEAD: REGENERATION (PS2/XBOX 2005) (Worked as Senior Environment Artist on everything from levels, to cameras, to even the script. It was a great learning experience!)
SHADOW OPS: RED MERCURY (XBOX/PC 2003) (Produced static architecture for the Level Designers. There was a lot of content and no time, so we learned how to produce art as quickly and efficiently as possible.)